State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2023

Top 5 Card Battler Apps on iOS in Europe, Q4 2022

Discover the performance trends of the top 5 card battler apps on iOS in Europe during Q4 2022, including metrics on downloads, revenue, and active users.

Top 5 Card Battler Apps on iOS in Europe, Q4 2022

In the fourth quarter of 2022, the top 5 card battler apps on iOS in Europe showed varied performance across key metrics like downloads, revenue, and active users. The data, sourced from Sensor Tower, offers valuable insights into the trends and popularity of these apps.

Mighty Party: Battle Heroes from Panoramik Games experienced a notable increase in weekly revenue, starting at around $47K in late September and peaking at approximately $178K by the end of December. Weekly downloads saw significant growth, beginning at 33K in late September and reaching a high of 163K in the last week of December. Active users also surged from 251K to 671K during the same period, indicating a strong and growing user base.

MARVEL SNAP by Nuverse saw fluctuating weekly revenue, starting at $104K and hitting a peak of $307K in early December before closing the quarter at $177K. Downloads showed a downward trend, beginning at 302K and tapering off to 43K by the end of December. Active users peaked at 387K in late October but decreased to 249K by the end of the quarter.

Hearthstone from Blizzard Entertainment displayed a mixed performance in revenue, starting at $114K and reaching a high of $340K in early December, before ending the quarter at $108K. Weekly downloads remained relatively stable, hovering around 9K to 12K. Active users saw minor fluctuations, maintaining an average of around 117K throughout the quarter.

Pokémon TCG Live by THE POKEMON COMPANY INTERNATIONAL showed a steady increase in downloads, starting at 4K in early October and reaching 12K by the end of December. Active users also grew from 7K in late September to 28K by the end of the quarter, reflecting a growing interest in the game.

Yu-Gi-Oh! Master Duel from KONAMI had a relatively stable performance in weekly revenue, starting at $13K and peaking at $23K in early December before closing the quarter at $19K. Weekly downloads remained consistent, ranging from 5K to 8K. Active users showed minor fluctuations, averaging around 31K to 35K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023